Note this project never really got into the production code so it was only really used in the development mode

Because of this this project must be installed in

c:\newsim\mapeditor

Also there are a few bugs some of which I figured out in the next project (in particular the undo manager thing) 
that causes problems.  I could probably fix them now but it is not worth it.

Also the debug version seems more stable then the release version so run the debug version if possible

Some possible things that don't work....
undo redo group There was a bug I figured out when I looked at the code a few years later but it is not worth fixing
sometimes you have to press esc to get rid of an object that is selected in the right toolbar thing... otherwise you do 
not get the most recent object

The overall code architecture of this project was pretty good but some of the programming standards were not, such as
buffer overruns because arrays were made too small and there were not checks for it.


l reset to left view
r reset to right view
t reset to top view
b reset to bottom view
p reset to prespective
o reset to robot cam

1 enable 1 view
4 enable 4 views
del delete current object
ctrl-shift-z redo (do at your own risk!)
ctrl-z undo (do at your own risk)
h select from list
g group objects into group
ctrl-g ungroup objects
esc clear all
m load the texture window
IMPORTANT ONES to generate the bsp and lightmap
p generate bsp (and light map)
d toggle bsp rendering (to view the light map version
When you export the bsp map 


